World In-Flight Entertainment Market Research Report (up to 2027)
Global In-Flight Entertainment Market (up to 2027): By Type, By System, By Product, By Region
The market research report by 360iResearch forecasts that the global in-flight entertainment market size will grow from $5,743.94 million in 2021 to $6,217.55 million in 2022, and further increase at an average annual rate of 8.42% to reach $9,330.89 million by 2027. This report provides a comprehensive analysis of the global in-flight entertainment market, including sections on introduction, research methodology, executive summary, market overview, market insights, analysis by type (air interface, core network), analysis by system (centralized self-organizing networks, decentralized self-organizing networks, hybrid self-organizing networks), analysis by product (connectivity & communication, content, hardware), analysis by region (North and South America, United States, Canada, Brazil, Asia-Pacific, Japan, China, India, South Korea, Taiwan, Europe/Middle East/Africa, United Kingdom, Germany, France, Russia, and others), competitive landscape, and company information.
- Company:マーケットリサーチセンター
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